A frrelance project that gave me a chance to do some pre-rendered bubble simulation. The brief was bubbles that change material, form into a single bubble and then explode back into bubbles again. The final sequence lasted over 3minutes and looped. It was designed to be projected on to a large wall! All done in blender it was so much fun figuring out the physics, techniques to make the bubbles merge and the shaders to use for the bubble material. So much fun!